﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace jaysJourney_v01.Common
{
    interface Collidable
    {
        float getRunspeed();
        float getFallspeed();
        Vector2 getPosition();
        Vector2 getOldPosition();
        void setPosition(Vector2 Position);
        void resetFallspeed();
        void resetRunspeed();
    }
}
